mirror of
https://github.com/darkicewolf50/RustBrock.git
synced 2025-07-06 02:57:13 -06:00
finished ch17.6 and ch18 intro
This commit is contained in:
16
OOP Programming Features.md
Normal file
16
OOP Programming Features.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Object-Oriented Programming Features of Rust
|
||||
OOP is a way of modeling programs.
|
||||
|
||||
Objects as a programmatic concept were introduced in the programming language Simula in the 1960s.
|
||||
|
||||
These objects influenced Alan Kay's programming architecture in which objects pass messages to each other.
|
||||
|
||||
To describe this architecture, he coined the term *object-oriented programming* in 1967.
|
||||
|
||||
Many competing definitions describe what OOP is, and by some of these definitions Rust is object-oriented, but by other it is not.
|
||||
|
||||
In this section, we will explore certain characteristics that are commonly considered object-oriented and how those characteristics translate to idiomatic Rust.
|
||||
|
||||
Next we will show how to implement an object-oriented design pattern in Rust and discuss the trade-offs of doing so.
|
||||
|
||||
Versus implementing a solution using some of Rust's strengths instead.
|
Reference in New Issue
Block a user