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# Error Handing
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This is a factor of life in software,
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Rust has a number of features for handling errors. One feature is that Rust requires you to acknowledge the possibility of an error and take some action beofre our code will compile.
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This requirement ensures that errors are handled before the possiblity could arise
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This can be split into two major categories
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- *Recoverable* - File a file not found, just need to report the problem to the user and retry the operation
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- [*Unrecoverable*](#unrecoverable-errors) - A symptom of bugs, like trying to access a location beyond the end of an array. Need to immediately stop the program
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Many languages dont distinguish between the two kinds of errors and handle them the same way using mechanisms such as exceptions
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Rust does not have exceptions
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Instead it has the type `Result< T, E>` for recoverable errors
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It has the `panc!` macro to stop eecution when an unrecoverable error occurs
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## Unrecoverable Errors
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Whne bad things happen in your code and nothing you can do nothing about it then Rust has the `panc!` macro
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There are two ways to cause a panic:
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- by taking an action that causes the code to paic (like accessing an array past the end)
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- explicity calling `panic!` macro
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By default these print a failure message, unwind, clean up the stack and then quit.
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Using an environment variable you can also have Rust display the call stack when a panic occurs. This can make it easier to track down the source of the panic
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When a call to `panic!` occurs the error message will be contained in the last two lines. The first line will contain our message and the second is when te source of this panic occured
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example
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```rust
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fn main() {
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panic!("crash and burn");
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}
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```
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This will output
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```
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thread 'main' panicked at src/main.rs:2:5:
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crash and burn
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note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
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```
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This indicates that the panic occured in the file main.rs at the 2nd line on the 5th character
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In this example it indicates that it is part of our source cdoe, looking there will show the `panic!` macro
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In other cases the `panic!` call might be reported as someone else code where the `panic!` macro was called
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You can also use the traceback functions of the `panic` call to figure ot the part of our code that caused the problem
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To understand this an example will be used
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```rust
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fn main() {
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let v = vec![1, 2, 3];
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v[99];
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}
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```
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### Unwinding the Stack or Aborting in Response to a Panic
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*unwinding* in rust means that it walks back up the stack and cleans up the data form each function it encounters.
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However walking back and cleaning up is a lot of work
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Rust also allows yo to choose the alternative of immediately *aborting*, which means ends the program without cleaning up
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Memory that the program was using will thne be clean up by the OS
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If yo need your project's resultant binary as small as possible you can switch from unwinfing to aborting upon a panic
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This can be done by adding `panic = 'abort'` to the appropriate `[profile]` section in your Cargo.toml
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example of this
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```toml
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[profile.release]
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panic = 'abort'
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```
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