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Generic Types, Traits, and Lifetimes
Generics
A tools for effectively handling the duplication of concepts.
One of these tools is generics
They are abstract stand-ins for concrete types or other properties
We can express the behavior of generics or how they relate to other generics without knowing what type that will be in place when compiling and running the code.
Functions can either take parameters of some generic type or a concrete type (like a i32
or String
) in the same way they take parameters with unknown values to run the same code on multiple concrete values
One example where concrete values were already used was with Option<T>
, Vec<T>
, HashMap<K, V>
and Result<T, E>
This chapter covers 3 things
Generic Type Parameters, Trait Bounds, and Lifetimes Together
Here is an example with all of them together
use std::fmt::Display;
fn longest_with_an_announcement<'a, T>(
x: &'a str,
y: &'a str,
ann: T,
) -> &'a str
where
T: Display,
{
println!("Announcement! {ann}");
if x.len() > y.len() {
x
} else {
y
}
}
This is the longest
function that returns the longer of the two string slices.
Now it has a parameter called ann
of the generic type T
which can only be any type that implements the Display
trait as specified by the where
clause
The ann
parameter will be printed using {}
, which is why the Display
trait is necessary
Because lifetimes are a type of generic the declarations of the lifetime parameter 'a
and the generic type parameter T
go in the same list inside the angle brackets after the function name