7.9 KiB
Error Handing
This is a factor of life in software, Rust has a number of features for handling errors. One feature is that Rust requires you to acknowledge the possibility of an error and take some action beofre our code will compile.
This requirement ensures that errors are handled before the possiblity could arise
This can be split into two major categories
- Recoverable - File a file not found, just need to report the problem to the user and retry the operation
- Unrecoverable - A symptom of bugs, like trying to access a location beyond the end of an array. Need to immediately stop the program
Many languages dont distinguish between the two kinds of errors and handle them the same way using mechanisms such as exceptions
Rust does not have exceptions
Instead it has the type Result< T, E>
for recoverable errors
It has the panc!
macro to stop eecution when an unrecoverable error occurs
Unrecoverable Errors
Whne bad things happen in your code and nothing you can do nothing about it then Rust has the panc!
macro
There are two ways to cause a panic:
- by taking an action that causes the code to paic (like accessing an array past the end)
- explicity calling
panic!
macro
By default these print a failure message, unwind, clean up the stack and then quit.
Using an environment variable you can also have Rust display the call stack when a panic occurs. This can make it easier to track down the source of the panic
When a call to panic!
occurs the error message will be contained in the last two lines. The first line will contain our message and the second is when te source of this panic occured
example
fn main() {
panic!("crash and burn");
}
This will output
thread 'main' panicked at src/main.rs:2:5:
crash and burn
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
This indicates that the panic occured in the file main.rs at the 2nd line on the 5th character
In this example it indicates that it is part of our source cdoe, looking there will show the panic!
macro
In other cases the panic!
call might be reported as someone else code where the panic!
macro was called
You can also use the traceback functions of the panic
call to figure ot the part of our code that caused the problem
To understand this an example will be used
fn main() {
let v = vec![1, 2, 3];
v[99];
}
Here we are tryin to access the 100th element, this is out of range and therefore Rust will initiate a error
In C, attempting to read beyond hte end of a data structure is undefined behavior, and you might get whatever is at the memory location, this would be something "random"
This is considered a buffer overread and can lead to security vulnerabilities, this would allow an attacker to be able to manipulate the index in such a way that they shouldnt be allowed to sore in that data structure.
Rust protects yo from this kind of vulnerability by casuing a panic if you try to read something out of range.
The note:
line tells us that we can set the RUST_BACKTRACE
environment variable to get a backtrace to show exactly what happened to casue the error.
The key to reading a backtrace is to start at the top and read until you see the files you wrote, that is where the problem originates.
The lines above that spot are code that our code has called, and the lines below are the code that called your code. These before-and-after lines might include core Rust code, std lib code or crates that you are using
You can set the backtrace by setting the RUST_BACKTRACE
environment variable to any value except 0
Example
RUST_BACKTRACE=1 cargo run
thread 'main' panicked at src/main.rs:4:6:
index out of bounds: the len is 3 but the index is 99
stack backtrace:
0: rust_begin_unwind
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/std/src/panicking.rs:645:5
1: core::panicking::panic_fmt
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/core/src/panicking.rs:72:14
2: core::panicking::panic_bounds_check
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/core/src/panicking.rs:208:5
3: <usize as core::slice::index::SliceIndex<[T]>>::index
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/core/src/slice/index.rs:255:10
4: core::slice::index::<impl core::ops::index::Index<I> for [T]>::index
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/core/src/slice/index.rs:18:9
5: <alloc::vec::Vec<T,A> as core::ops::index::Index<I>>::index
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/alloc/src/vec/mod.rs:2770:9
6: panic::main
at ./src/main.rs:4:6
7: core::ops::function::FnOnce::call_once
at /rustc/07dca489ac2d933c78d3c5158e3f43beefeb02ce/library/core/src/ops/function.rs:250:5
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
In order to a backtarace with this info, debug symbols must be enabled
Debug symbols are enabled by defualt when using cargo build
or cargo run
without the --release
flag
In line 6 of the backtrace points to the line in our project that causes the problem, that would be line 4 of src/main.rs
If we dont want our program to panc thne we sould start our investigation at the inidcated line we wrote
Unwinding the Stack or Aborting in Response to a Panic
unwinding in rust means that it walks back up the stack and cleans up the data form each function it encounters.
However walking back and cleaning up is a lot of work
Rust also allows yo to choose the alternative of immediately aborting, which means ends the program without cleaning up
Memory that the program was using will thne be clean up by the OS
If yo need your project's resultant binary as small as possible you can switch from unwinfing to aborting upon a panic
This can be done by adding panic = 'abort'
to the appropriate [profile]
section in your Cargo.toml
example of this
[profile.release]
panic = 'abort'
Recoverable Errors
You can use the enum Result
to handle most errors becasue they are not serious enough to warrant a panic
One example of this of a non serious error is opening a file and that operation fails becasue that file doesnt exist, you may want to create the file instead of terminating the process
the enum Result
is defined as
Which has two variants Ok
and Err
enum Result<T, E> {
Ok(T),
Err(E),
}
T
and E
are generic type parameters
T
reperesents the tpye of value that will be returned in a success case within th Ok
variant
E
reperesents the tpye of the error that will be returned in a failure case within the Err
variant
Because Result
has these generic type parameters we can use the Result
type and the functions defined on it in many different situations where the success value and error value we want to reutrn may differ
Lets use a function that retunrs a Result
value because the function could fail
use std::fs::File;
fn main () {
let greeting_file_result = File::open("hello.txt");
}
The return type of File::open
is a Result<T, E>
The generic parameter T
has been filled in by the implementation of File::open
with the type of the success value is a file handle (std::fs::File
)
The E
parameter is used in the error value which is std::io::Error
This return type indicates that call may succeed and reutnr a file handle that we can read and write to or it may fail if it doesnt exist, or not having the correct permissions
File::open
function needs a way to tell us whether it succeeded or failed hence the use of Result
enum which conveys this message of failure or success
When File::open
succeeds, the value in greeting_file_result
will be an instance of Ok
that contains a file handle
When it fails the value in greeting_file_result
will be an intance of Er
that contains mroe info about the kind o error that occurred